Minggu, 14 Desember 2014

Unity vs Unity Pro

General
Unity
Unity Pro
Physics
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
NavMeshes, path-finding, and crowd Simulation4
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Multiplayer Networking with RakNet
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
LOD support
Ok, Check, Check Mark, Correct, Approved, Green, Right
Audio (3D Positional and Classic Stereo)
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Audio Filter
Ok, Check, Check Mark, Correct, Approved, Green, Right
Video Playback and Streaming1,2
Ok, Check, Check Mark, Correct, Approved, Green, Right
Fully Fledged Streaming with Asset Bundles
Ok, Check, Check Mark, Correct, Approved, Green, Right
May be licensed and used by companies or incorporated entities that had a turnover in excess of US$100,000 in their last fiscal year.
Ok, Check, Check Mark, Correct, Approved, Green, Right

Animation
Unity
Unity Pro
Mecanim
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Mecanim: IK Rigs
Ok, Check, Check Mark, Correct, Approved, Green, Right
Mecanim: Sync Layers & Additional Curves
Ok, Check, Check Mark, Correct, Approved, Green, Right

Deployment
Unity
Unity Pro
One-Click Deployment
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Web Browser Integration
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Custom Splash Screen
Ok, Check, Check Mark, Correct, Approved, Green, Right

Graphics
Unity
Unity Pro
Low-Level Rendering Access
Ok, Check, Check Mark, Correct, Approved, Green, Right
Dynamic Fonts with markup
Ok, Check, Check Mark, Correct, Approved, Green, Right
Shuriken Particle System
Ok, Check, Check Mark, Correct, Approved, Green, Right
3D Texture Support
Ok, Check, Check Mark, Correct, Approved, Green, Right
Realtime Directional Shadows
Ok, Check, Check Mark, Correct, Approved, Green, Right
Realtime Spot/Point and soft shadows
Ok, Check, Check Mark, Correct, Approved, Green, Right
HDR, tone mapping
Ok, Check, Check Mark, Correct, Approved, Green, Right
Light Probes
Ok, Check, Check Mark, Correct, Approved, Green, Right
Optimized Graphics
Ok, Check, Check Mark, Correct, Approved, Green, Right
Shaders (Built-in and Custom)
Ok, Check, Check Mark, Correct, Approved, Green, Right
Lightmapping
Ok, Check, Check Mark, Correct, Approved, Green, Right
Lightmapping with Global Illumination and area lights
Ok, Check, Check Mark, Correct, Approved, Green, Right
Dynamic Batching
Ok, Check, Check Mark, Correct, Approved, Green, Right
Static Batching
Ok, Check, Check Mark, Correct, Approved, Green, Right
Terrains (Vast, Densely Foliaged Landscapes)
Ok, Check, Check Mark, Correct, Approved, Green, Right
Render-to-Texture Effects
Ok, Check, Check Mark, Correct, Approved, Green, Right
Full-Screen Post-Processing Effects
Ok, Check, Check Mark, Correct, Approved, Green, Right
Occlusion Culling
Ok, Check, Check Mark, Correct, Approved, Green, Right
Deferred Rendering
Ok, Check, Check Mark, Correct, Approved, Green, Right
Stencil Buffer Access
Ok, Check, Check Mark, Correct, Approved, Green, Right
GPU Skinning
Ok, Check, Check Mark, Correct, Approved, Green, Right

Code
Unity
Unity Pro
Navmesh: Dynamic Obstacles and Priority
Ok, Check, Check Mark, Correct, Approved, Green, Right
Webplayer debugging
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
.NET Based Scripting With C#, JavaScript, and Boo
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Access to Web Data through WWW Functions
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Open an URL in the User's Browser
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
.NET Socket Support
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Native Code Plugins Support
Ok, Check, Check Mark, Correct, Approved, Green, Right
Inspector GUI for custom classes
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right

Editor
Unity
Unity Pro
Integrated Editor
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Instantaneous, Automatic Asset Importing
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Integrated Animation Editor
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Profiler and GPU profiling3
Ok, Check, Check Mark, Correct, Approved, Green, Right
External Version Control Support
Ok, Check, Check Mark, Correct, Approved, Green, Right
Ok, Check, Check Mark, Correct, Approved, Green, Right
Script Access to Asset Pipeline
Ok, Check, Check Mark, Correct, Approved, Green, Right
Dark Skin
Ok, Check, Check Mark, Correct, Approved, Green, Right


1 Streaming from the net is not supported on iOS devices.
2 Video playback can only occur fullscreen on iOS and Android devices, playback as a texture on a surface is not supported.
3 GPU profiling not supported on Windows Store and Blackberry.
4 Off Mesh Links remains Pro.

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